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Garbage collection (computer science) - In computer science, garbage collection (also known as GC) is a form of automatic memory management. The garbage collector or collector attempts to reclaim the memory used by objects that will never be accessed again by the application or mutator.
Garbage collection - Garbage collection can refer to two different things:
Garbage Collected Filesystem - Somewhat of a strange idea, and quite scary at first glance. The idea of garbage collection is background-cleanup of unreferrenced things.
Finalizer - In object-oriented programming languages that use automatic garbage collection, a finalizer is a special method that is executed when an object is garbage collected. It is similar in function to a destructor.
Richard Jones' Garbage Collection Page - Richard Jones wrote Garbage Collection: Algorithms for Automatic Dynamic Memory Management", the first English book concerned solely with garbage collection. Garbage collection page has an FAQ, and a large bibliography.
Garbage Collection: Automatic Memory Management in the Microsoft .NET Framework - Explains how resources are allocated and managed, then gives a description of how the garbage collection algorithm works. Also discussed are the way resources can clean up properly when the garbage collector decides to free a resource's memory and how to force an object to clean up when it is freed. By ...
The GC-LIST FAQ - A draft FAQ for the Garbage Collection mailing list. Contains a list of algorithms and techniques, related jargon, language interfaces, and challenging problems such as threading, distributed objects, persistency, and "uncooperative environments".
Source: BazSites.com
Garbage Incinerators - Garbage Incinerators Garbage Wars: The Struggle for Environmental Justice in Chicago by David Naguib Pellow, In this book the sociologist David Pellow describes the politics of garbage in Chicago. He shows how garbage affects residents in vulnerable communities and poses health risks to those ...
Bibliography Collection Computer Science - Bibliography Collection Computer Science Concrete Mathematics: A Foundation for Computer Science by Ronald Graham, This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of ...
Math Software Program - ... fundamentals, learn how to write more robust software for real-time systems, and discover how to implement math algorithms efficiently and accurately. The toolkit is bundled with a CD-ROM containing an arsenal of math algorithms to make the learning process easy and fun. Computer Programming Fundamentals with Applications in Visual Basic 6. ...
Computer Data Geometric Graphic Structure - Computer Data Geometric Graphic Structure Geometric Data Structures for Computer Graphics Geometric Data Structures for Computer Graphics Algorithmic Geometry by Jean-Daniel Boissonnat, The design and analysis of geometric algorithms has seen remarkable growth in recent years, due to their application in computer vision, graphics, medical imaging, ...
Computer Graphic Principle and Practice - Computer Graphic Principle and Practice Practical Algorithms for 3d Computer Graphics by R. Stuart Ferguson, The topics covered in this book provide the tools for ... an industry associated with computer graphics. It also serves as a reference to a wide range of practical algorithms. The level extends to the needs of more experienced professional software developers, for example those who wish ...
Object Reference - ... objects, and inheritance and polymorphism. By extending Z's semantic basis, it enables the specification of systems as collections of independent objects in which self and mutual referencing are possible. The Object-Z Specification Language presents a ... reference - In computer programming, a weak reference is a reference that does not protect the referent object from collection by a garbage collector. An object referenced only by weak references is considered unreachable (or "weakly reachable") ...
Computer Data Geometric Graphic Structure - Computer Data Geometric Graphic Structure Geometric Data Structures for Computer Graphics Geometric Data Structures for Computer Graphics Algorithmic Geometry by Jean-Daniel Boissonnat, The design and analysis of geometric algorithms has seen remarkable growth in recent years, due to their application in computer vision, graphics, medical imaging, ...
Computer Graphic for Java Programmer - ... rotations about an arbitrary axis. The perspective representation of 3D solid objects is discussed in detail, including efficient algorithms for hidden-face and hidden-line elimination. These and many other algorithms are accompanied by complete, ready-to-run Java programs which can be downloaded from the accompanying website. " ...
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