Ubiquitous Computing

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Ubiquitous computing - Ubiquitous computing (ubicomp, or sometimes ubiqcomp) integrates computation into the environment, rather than having computers which are distinct objects. Another term for ubiquitous computing is pervasive computing.

Ubiquitous Communicator - The Ubiquitous Communicator (UC) is a mobile computing device designed for the use in ubiquitous computing by Ken Sakamura, the creator of TRON and a leading Japanese computer scientist in Tokyo University. The device is based on T-Engine.

Sentient computing - Sentient computing is a form of ubiquitous computing which uses sensors to perceive its environment and react accordingly. A common use of the sensors is to construct a world model which allows location-aware or context-aware applications to be constructed.

UbiSoc - Socal Implications of Ubiquitous Computing (UbiSoc) argues that with the emergence of Ubiquitous Computing will have a great impact on the society’s ethical values and the need of addressing social issues in design of ubiquitous computing systems are important. Research within UbiSoc are concerned with ...


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International Symposium on Parallel and Distributed Computing - ... and Multi-agent Systems, Programming Paradigms, Tools and Environments, Resource Discovery and Management, Task and Communication Scheduling and Load Balancing, Mobile and Ubiquitous Computing, Cluster and Grid based Computing and Environments, Performance Management, Parallel, Distributed and Mobile Databases, Distributed Software Components, Web and Peer-to-peerComputing and Services, Adaptive Computing, Real-time Distributed Systems, Security, Fault Tolerance, Scientific Computing and Large Scale Simulations, Distributed Applications and Case Studies.

AgentOS - Mobile agent system for ubiquitous computing; new way to cope with the wide-area, large-scale ubiquitous computing environment of near future. Allows access to personal and collaborative computing services anywhere, via varied desktop and mobile computing devices.

Wearable Computing Meets Ubiquitous Computing - Technical paper describing the fundamental difficulties in both the pure ubiquitous computing and pure wearable computing paradigms when applied to context-aware applications, and a proposal for the solution of such. From The Proceedings of The Third International Symposium on Wearable Computers. Authors: Bradley J. Rhodes, Nelson Minar and Josh Weaver.

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